We are looking for our first technical artist. The ideal artist can contribute to all artistic aspects of the game and also has deeper knowledge of at least one area (e.g. modeling).
Creative tool set is for you to define.
We are currently a remote only company. Provided you have a decent internet connection, and are self motivated, you’ll fit right in here.
Expertise in at least one of the following areas:
- 3D Modeling
- 3D Animation, Rigging, and Mocap
- Material/Texture Design
- Level Design
- Environmental Art
- Concept Art
- Sound Design
- Visual FX
Able to communicate effectively in English.
Nice to Have
- Experience preparing game assets for Unity.
- Experience working in any of the areas listed above.
Please send an email with a link to your portfolio to firstname.lastname@example.org.